![]() And the game mostly succeeds in this aspect, mostly due to the excellent facial animation and generally quite good character writing. Nick and the survivors you’ll meet are presented as sympathetic, and the game assumes you’ll want to see them all make it. Specifically, it’s a little hard to tell if Dead Rising 3 wants to be taken seriously. Which brings me to a small kink in the story: the tone. ![]() If you have any knowledge of zombie genre tropes, you should be able to call a lot of this game’s twists and turns. ![]() Does it tie into the overall story in some way? Let me put it like this: I figured out the entire plot a third of the way through Dead Rising 3’s 10-odd hour campaign. He’s a former mechanic with a mysterious past that even he doesn’t know about. You play the latest unlucky guy to find himself suddenly at the center of a zombie outbreak (here in Los Romeros, which is somewhere on the Eastern Seaboard) and government conspiracy: Nick Ramos. There’s a really great open world game somewhere in here, but what fun there is to be gleaned from duct-taping a microwave and a battery to create a chest laser unfortunately has to share a game with a city that’s too large for its own good and simply atrocious boss fights. It is important that you know this, because were moments in Dead Rising 3 that made me want to put an axe through it. I now associate some very happy memories with this specific console, and even if the Xbox One as a system never reaches its full potential, I’ll always treasure this Xbox One. It’s a launch unit that I purchased at a really fun event. I’ve had an Xbox One for a little over a week.
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